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* [[The Calendar]] · [[Wages and Prices]] · [[The Six City-States]] | * [[The Calendar]] · [[Wages and Prices]] · [[The Six City-States]] | ||
Revision as of 19:56, 26 September 2026

How people in Teraell actually live: their homes, their families, what they wear and eat, what they do for fun, what they believe, and what happens when they break the law. A world with no privacy and no anonymity, where everybody is read by everybody, all day — and where the cities have built rooms, tables, and habits to be somewhere else for an evening.
Home and family
- The Household — what every house has, the six kinds of home, who lives in one, sleeping, the day by the bells, keeping the house
- Growing Up and School — small children, school and who pays for it, what every child is told, after fourteen, slaves' children
- Marriage and Partners — the Tileth, joining a house, the Goenidd by city, who marries, courtship, the Boedra, separation, inheritance, attachments and slaves
- Outside the Pattern — one adult in eleven, and six different kinds of pressure
- Transition — what the chemistry does, what the surgeons do, and the voice
- Women's Lives · Men's Lives — the purse, and the weight; a day at each station
- Birth · Growing Older
Living
- Clothes — how long it takes, and what being badly turned out costs
- Clubs and Societies — the guild hall, the Grycha, the Clurfaem, the Therplae table, the societies
- Food and Meals — the three meals, what is eaten, hearth and stove, preserving, where food comes from, the cities' dishes
- Eating Out · Table Manners
- Faith — every faith came here in somebody's head
Leisure
- Leisure and Games — the weekend, the evenings, what the wealthy do
- Music and Animei — six traditions, records and the Raitbach, and the moving pictures
- Presluc · Redrym · Galbrae — the dice, the tiles, and the board
- Gambling · Sport · Reading
Order
- Vice and Crime — what is a crime, the Watch, the Court, punishment, drink, the Hoesing, brigands, organized crime, corruption
- Fire and Emergency — the Igevra, the fire mark, the Igradirt and the Tundo, the Kanome
Seven lives
- A Day in the Life — one ordinary day each, at seven stations, in seven places