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Wages and Prices

From Oathbond Wiki

What things cost is best understood against what a day's work pays. Every figure here is anchored to a laborer's wage, and every price is a base price; where a city differs sharply, it is noted at the end. Coins: 16 Braell = 1 Serath, 16 Serath = 1 Goyl — see Money.

The working year

The week has nine days; seven are working, and Mwyn and Stil are the week's rest, which most trades do not work. The year is forty weeks and five festival days — two hundred and eighty working days and eighty-five off. Household staff, ship's crews, Roedhaven keepers, physicians, and anyone who keeps animals work on days that do not stop and rest in other ways. A working day is offered, not guaranteed; weather, slack contracts, and the days between jobs cut into it, and most people bring home somewhat less than a full year would give. See The Calendar.

Wages

Who Pay A year
Laborer 8 Braell a day about 9 Goyl in a full year, 7 to 8 in an ordinary one
Journeyman 12 to 16 Braell a day 13 to 17 Goyl
Master with a shop the shop's profit 40 to 100 Goyl
Physician, advocate, or navigator by fee 60 to 300 Goyl
Wealthy merchant what his capital earns 500 to 5,000 Goyl and upward

Laborers are paid in Braell on Staer evening, the last working day of the week; journeymen by the week, mostly in Serath; household staff and crews by the month or the voyage with board; masters take what the shop takes; professionals charge by the consultation or the piece.

What it buys

A laborer's day buys four to eight loaves — tight subsistence, workable only because lodging is shared and cheap; a laborer who eats well has a wife who also works, or a family that pools wages, or both. A journeyman lives modestly and saves a little. A master lives comfortably and one who has done well may keep one slave. A rural cottager is outside all of this.

Food and drink

A loaf of bread 1 to 2 Braell
Gechwyn, by the Baelk 6 to 10 Braell
A cheap tavern meal 2 to 3 Braell
A good tavern meal 6 to 10 Braell
Dinner in a fine eating house 1 to 3 Serath
Gechra, by the Flaesk 1 to 2 Braell
Common wine, by the Flaesk 3 to 6 Braell
A good bottle of Vinaith 1 to 4 Serath
A great vintage 1 Goyl or more
Skoerd, by the Flaesk 2 to 4 Braell
Aruvei, by the Flaesk 4 to 8 Braell
Sweitroe sugar, by the Klim 1 to 2 Braell
Ireich sugar, by the Klim, in the north 1 to 2 Serath
Salt Haerl, by the Weith 2 to 4 Braell
Aruna, by the Weith 1 to 2 Goyl
Zhael, by the Weith 8 to 16 Goyl

When Gechwyn rises everything rises, and the price of a Baelk is the first thing a household looks at when the harvest is in.

Travel

Caravan passage between cities, one person 2 to 4 Goyl
Deck passage by sea 1 to 2 Goyl
A cabin by sea 4 to 10 Goyl
Hiring an outrider or guard for a journey 2 to 3 Goyl
Overland freight about a Serath per Weith between cities
Sea freight about a quarter of that
Joining a convoy a share of the escort's cost, usually 2 to 5 Goyl for a merchant hull

Lodging

A bed in a shared loft 1 to 2 Braell a night, 4 to 8 a week
A small private room 3 to 5 Serath a month
A master's house with its shop 6 to 15 Goyl a year to rent; 150 to 400 to buy
A modest house 40 to 120 Goyl to buy
A respectable townhouse 20 to 50 Goyl a year; 500 to 2,000 to buy
A prestige address 100 to 300 Goyl a year; 3,000 to 10,000 and upward to buy
A room at a city inn 4 to 8 Braell a night; 1 to 2 Serath at a good one
The Muyra 1 to 2 Braell a head, 1 Braell an animal
A bed in a Roedhaven hall 2 to 4 Braell
Stabling a Dorath at a Roedhaven 2 to 3 Braell a night, feed extra

Clothing

A working outfit in Ksaum or Paem, new 3 to 5 Serath; secondhand, about half
Sturdy shoes or boots 4 to 7 Serath
A good suit of clothes 1 to 3 Goyl
A new coat or gown from a named Shining Reach house 20 to 100 Goyl and upward; a season or two later, secondhand, 2 to 8
A Clearhold Fleisk coat 10 to 30 Goyl, kept for generations
Shilkra, by the Streid 1 to 3 Goyl
A plain iron Sigring 4 to 8 Serath
A brass Sigring, engraved 1 to 2 Goyl
A worked silver Sigring 5 to 15 Goyl
A companion's collar in fine silver or gold 20 Goyl and upward
A replacement clasp 4 to 8 Braell
A new sigil plate fitted to a working collar 1 to 2 Serath

Every Sigring carries its clockwork release and its breaking clasp whatever it is made of, which is why even the plainest costs more than the iron in it.

Household

Lamp oil, second pressing, by the Flaesk 2 to 3 Braell
Head-oil Kravoe, by the Flaesk 2 to 4 Goyl
A Kwaenith globe 3 to 6 Braell
A Glaenith refill 1 to 3 Serath, lasting some months
A household Nyvlaem culture with its Kyvlaem 5 to 15 Goyl
A courtyard Nyvlaem 20 to 60 Goyl
An icebox 1 to 2 Goyl; ice from the cart, 2 to 4 Braell a week
A mechanical cold cabinet 25 to 80 Goyl
A crank-driven washing drum 10 to 16 Serath
A steam-assisted washer 2 to 5 Goyl
A load washed and dried at a laundry house 2 to 4 Braell
A closed cast-iron stove 2 to 5 Goyl

A household burning Kravoe in its parlor lamps is spending a laborer's month on a Flaesk of light, and knows it.

Animals

A Brosdh 5 to 10 Goyl
A Dorath 30 to 60 Goyl; of an Eldershore line, 60 to 120
A Vaelith 20 to 40 Goyl; of an Eldershore or Clearhold line, 50 to 120, more with wild blood
A Vennek pup 1 to 3 Goyl
A Broek taught three routes 40 to 120 Goyl
A trained Skae 15 to 40 Goyl

A matched Dorath team costs more than its animals do separately, because a merchant is paying for the match.

Services

A physician's visit 2 to 4 Serath; 1 to 2 Goyl from a physician with a name
Setting a bone 4 to 8 Serath
A course of Wykleir 4 to 8 Serath
A radiograph 8 to 16 Serath
Abdominal surgery 5 to 20 Goyl
Surgery on the chest or heart 50 to 200 Goyl and upward
Nyvra 1 to 2 Serath
Wynyvra 2 to 5 Goyl
A simple hook and harness 3 to 8 Goyl
A fitted hand with preset grips 20 to 60 Goyl
A Stormharbor hand or leg of the finest kind 60 to 150 Goyl

When someone cannot pay

Surgery costs more than a laborer earns in a year, and nobody in the Known World is left to die for that reason; a physician who turned away a dying man would have failed his Station. Shining Reach runs public clinics from the Senate's treasury and the Academy's teaching wards treat the poor for nothing. Forgegate's guilds keep sick funds. Clearhold treats everyone to the same standard and the city pays. Eldershore's lineage halls pay for their own. Stormharbor's whaling articles pay for injury and the Thing hears a family whose man could not be treated; what a crew does not cover, the neighborhood usually does. Beyond that the Family aspect does what it always does: a household answers for its members. In the Coves care is whatever can be paid for, and a crew's articles are as close as they come to a sick fund.

Slaves

A barred slave, war captive or sentenced for violence 2 to 6 Goyl
A murderer sold on 1 to 4 Goyl
Untrained labor 6 to 12 Goyl
Trained heavy labor 10 to 18 Goyl
A trained domestic 15 to 30 Goyl
An attendant 25 to 50 Goyl
A tavern slave 20 to 40 Goyl
A supervisory slave 30 to 60 Goyl
A skilled slave — bookkeeper, tutor, musician, physician's assistant 60 to 250 Goyl
A companion from a premium house 50 to 150 Goyl
An exceptional lot at a premium auction 200 to 1,000 Goyl and upward
Renting a tavern slave from a slaver 3 to 5 Serath a week

Within every range the price moves with the particular person. A thistle charm takes about a third off; the ribbons tell a buyer what he is getting rather than moving the price by themselves; an Aesloes sells low. The purchase is the smaller cost — it is the upkeep that keeps most households at none or one. See The Slave Market.

Vessels

A small fishing boat 15 to 40 Goyl
A coastal trader of about 800 Baerl 200 to 500 Goyl
A merchant ship of about 3,000 Baerl 800 to 2,000 Goyl
A large merchant ship of about 8,000 Baerl 3,000 to 8,000 Goyl
Clockwork rigging, fitted 150 to 400 Goyl
A Fraeska colony split from good stock 20 to 60 Goyl

A ship carrying Aruna is carrying cargo worth more than the ship.

Clockwork and instruments

A plain wall clock 3 to 6 Serath; a good one, 12 Serath to 2 Goyl
A plain pocket or wrist watch 4 to 7 Serath; a good one, 2 to 6 Goyl; a fine Forgegate one, 10 to 40
A mantel or long-case clock 15 to 60 Goyl
A chronometer 30 to 60 Goyl
Renewing an instrument's pile 2 to 6 Serath
A difference engine 400 to 1,500 Goyl, and the steam plant to run it besides

A plain watch is the most common machine anybody owns. A difference engine is the reference for what an expensive machine is, and no household has ever bought one.

By city

Shining Reach: grain cheap; new fashion and prestige addresses dearer than anywhere; secondhand fine clothing cheap, because last season's coats go somewhere. Forgegate: clockwork and tools cheapest at the source; ordinary rent the highest in the world, because the Neck fills every bed. Stormharbor: grain and wine dear; fish, Fleisk, and Skoerd cheap. Eldershore: sugar, spice, fruit, and fine Paem cheap; its own Dorath and Vaelith lines and mechanical cold cabinets the dearest. Clearhold: everything imported dearer for having come up the mountain; fine Fleisk, Shilkra, and Thearwy at their cheapest. The Iron Coves: anything stolen cheap, anything honest dear.

See also