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26 September 2026
| N 16:33 | Privateers diffhist +1,341 Madelineblackbart talk contribs (Created page with "Privately operated vessels licensed by a city-state to attack enemy shipping: the legal middle ground between navy and piracy, attractive because it provides anti-piracy work without the cost of a warship. Forgegate uses privateers extensively. The Oathbond makes suitable privateers hard to find. A privateer hunting former Coves associates who trusted him commits a profound betrayal of his own Oathbond, using intimate knowledge of tactics, routes, a...") | ||||
| N 16:20 | Siege diffhist +1,214 Madelineblackbart talk contribs (Created page with "When a campaign reaches the city walls the character of warfare changes completely. Rifled accuracy makes defense extraordinarily powerful: defenders behind walls pick off attackers at three to five hundred yards, and direct assault is suicidal. ; Starvation and supply cutting : Sieges are usually decided this way. Surround the city, cut the supply lines, wait. Time works against the besieger, whose army degrades in the field. ; Formal approaches : Trenches dug progress...") | ||||
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N 16:14 | Warfare and Law 2 changes hist +2,148 [Madelineblackbart (2×)] | |||
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16:14 (cur | prev) −4 Madelineblackbart talk contribs | ||||
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16:02 (cur | prev) +2,152 Madelineblackbart talk contribs (Created page with "right|thumb|300x300px|A Roeta advancing by bounds. One element shoots while another loads and watches. How Teraell fights, and why it mostly doesn't. Six city-states, none of which can conquer another: a world that has seen its share of wars and never a world war. The Pact of Reason sends disputes between cities to arbitration; what remains is piracy, the Frontier, the feud and the duel, and the standing armies and...") Tag: Visual edit | |||
| N 14:40 | Why Conquest Does Not Happen diffhist +2,219 Madelineblackbart talk contribs (Created page with "Six city-states, none of which can conquer another. The world has seen wars and has never had a world war, and it has never seen colonialism. That is not a philosophical achievement; it is arithmetic. == The same weapons == Every city has the same weapons. Conquest in our world relied on one side holding a decisive technological edge; no city here has a weapon the others lack. Attacking Eldershore from Shining Reach would mean crossing thousands of miles of ocea...") | ||||
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N 12:54 | The Pact of Reason 2 changes hist +5,565 [Madelineblackbart (2×)] | |||
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12:54 (cur | prev) +27 Madelineblackbart talk contribs Tag: Visual edit | ||||
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12:53 (cur | prev) +5,538 Madelineblackbart talk contribs (Created page with "right|thumb|300x300px|Five signed. One chair stayed empty. : ''Reason without Nature is hollow. Nature without Reason is brutal.'' The '''Pact of Reason''' is two things that share a name: a philosophy about how reason and the Natural Order complete each other, and a practical treaty among five city-states that ended a war. The philosophy gave the treaty its preamble; the treaty gave the philosophy its scars. =...") Tags: Recreated Visual edit | |||
| 11:35 | Deletion log Madelineblackbart talk contribs deleted page The Pact of Reason (content was: "alt=People at a table signing a document|thumb|300x300px|Five signed. One chair stayed empty. : ''Reason without Nature is hollow. Nature without Reason is brutal.'' The '''Pact of Reason''' is two things that share a name: a philosophy about how reason and the Natural Order complete each ot...", and the only contributor was "Madelineblackbart" (talk)) | ||||