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Gambling

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Revision as of 17:01, 26 September 2026 by Madelineblackbart (talk | contribs) (Created page with "People bet on everything: Presluc, Redrym, the athletic festivals, animal races, prize fights, and which of two ships will make port first. Nowhere thinks it admirable. Most cities think about it roughly as ours do: a man who bets is ordinary and a man who cannot stop is a man with a problem his family is carrying. It is not a crime in Shining Reach, Forgegate, Stormharbor, or Eldershore, and nobody proposes making it one, because the philosophy will not have a...")
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People bet on everything: Presluc, Redrym, the athletic festivals, animal races, prize fights, and which of two ships will make port first.

Nowhere thinks it admirable. Most cities think about it roughly as ours do: a man who bets is ordinary and a man who cannot stop is a man with a problem his family is carrying. It is not a crime in Shining Reach, Forgegate, Stormharbor, or Eldershore, and nobody proposes making it one, because the philosophy will not have a city deciding what a person may do with his own money. Clearhold bans it outright, which surprises nobody — a city whose whole order rests on measured merit does not care for a thing that hands money to whoever was lucky — and the Registrars enforce the ban exactly. It happens anyway, quietly, and a Clearhold official caught at it loses his standing rather than his money. The Iron Coves run on it: every tavern has a game, every game has a house, and a Coves captain will bet on anything at all if the odds amuse him.

What draws real judgment everywhere is a man who gambles what his household needs. That is not a vice in the world's eyes; it is a failure of the Family aspect, and a man who wagers himself into insolvency has walked to the end of the debt arithmetic on purpose. See Becoming a Slave#Debt.

See also