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	<title>Roads and Sea Lanes - Revision history</title>
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	<updated>2026-09-29T07:46:45Z</updated>
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		<title>Madelineblackbart: Created page with &quot;Three overland routes and four sea lanes carry the trade of the entire world. For what a road is and how it is held, see The Roads; this page names the routes.  == The three roads == {| class=&quot;wikitable&quot; !Road !From !To !Notes |- |&#039;&#039;&#039;The Brass Road&#039;&#039;&#039; |Stormharbor |Forgegate |Kravoe and coarse Fleisk go down it by the wagonload. |- |&#039;&#039;&#039;The Guild Road&#039;&#039;&#039; |Forgegate |Shining Reach |Follows the river valleys. Forgegate&#039;s guilds subsidize stations on its thin...&quot;</title>
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		<updated>2026-09-26T18:42:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Three overland routes and four sea lanes carry the trade of the entire world. For what a road is and how it is held, see &lt;a href=&quot;/index.php/The_Roads&quot; title=&quot;The Roads&quot;&gt;The Roads&lt;/a&gt;; this page names the routes.  == The three roads == {| class=&amp;quot;wikitable&amp;quot; !Road !From !To !Notes |- |&amp;#039;&amp;#039;&amp;#039;The Brass Road&amp;#039;&amp;#039;&amp;#039; |&lt;a href=&quot;/index.php/Stormharbor&quot; title=&quot;Stormharbor&quot;&gt;Stormharbor&lt;/a&gt; |&lt;a href=&quot;/index.php/Forgegate&quot; title=&quot;Forgegate&quot;&gt;Forgegate&lt;/a&gt; |Kravoe and coarse Fleisk go down it by the wagonload. |- |&amp;#039;&amp;#039;&amp;#039;The Guild Road&amp;#039;&amp;#039;&amp;#039; |Forgegate |&lt;a href=&quot;/index.php/Shining_Reach&quot; title=&quot;Shining Reach&quot;&gt;Shining Reach&lt;/a&gt; |Follows the river valleys. Forgegate&amp;#039;s guilds subsidize stations on its thin...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Three overland routes and four sea lanes carry the trade of the entire world. For what a road is and how it is held, see [[The Roads]]; this page names the routes.&lt;br /&gt;
&lt;br /&gt;
== The three roads ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Road&lt;br /&gt;
!From&lt;br /&gt;
!To&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;The Brass Road&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Stormharbor]]&lt;br /&gt;
|[[Forgegate]]&lt;br /&gt;
|Kravoe and coarse Fleisk go down it by the wagonload.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;The Guild Road&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Forgegate&lt;br /&gt;
|[[Shining Reach]]&lt;br /&gt;
|Follows the river valleys. Forgegate&amp;#039;s guilds subsidize stations on its thin stretches.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;The Mountain Way&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Shining Reach&lt;br /&gt;
|[[Clearhold]]&lt;br /&gt;
|Garrisoned by Clearhold through the passes. See [[The Roads#Clearhold&amp;#039;s passes]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The four sea lanes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Lane&lt;br /&gt;
!From&lt;br /&gt;
!To&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;The Storm Passage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Stormharbor&lt;br /&gt;
|Shining Reach&lt;br /&gt;
|Northern waters, cold and rich; Glaenith goes up it to Stormharbor.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;The Sunrise Passage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Shining Reach&lt;br /&gt;
|Clearhold&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;The Ancestor&amp;#039;s Channel&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Clearhold&lt;br /&gt;
|[[Eldershore]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;The Long Reach&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Shining Reach&lt;br /&gt;
|Eldershore&lt;br /&gt;
|The longest, most valuable, and deadliest route in the world: it passes almost entirely by [[The Iron Coves]]. Aruna crosses it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Why Eldershore has no road ==&lt;br /&gt;
Eldershore is joined to the continent and has no overland route to anywhere. South of Clearhold&amp;#039;s mountains lies the hottest, wettest country in the world; the growth is thick and the flora dangerous, and any route cut through it would be reclaimed within a short time without constant upkeep. The cost of that upkeep against the ease of the sea routes makes a road financially unappealing to everyone who might want one. It remains possible and remains unbuilt.&lt;br /&gt;
&lt;br /&gt;
== The Chainmouth ==&lt;br /&gt;
Stormharbor&amp;#039;s harbor entrance is a narrow passage between two headlands of exposed rock, called the &amp;#039;&amp;#039;&amp;#039;Chainmouth&amp;#039;&amp;#039;&amp;#039; for the chain that spans it. Local pilots know it intimately; outsiders find it dangerous.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Geography of Teraell]] · [[The Roads]] · [[Moving Goods]] · [[Piracy]]&lt;/div&gt;</summary>
		<author><name>Madelineblackbart</name></author>
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