<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.teraell.com/index.php?action=history&amp;feed=atom&amp;title=Land_Warfare</id>
	<title>Land Warfare - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.teraell.com/index.php?action=history&amp;feed=atom&amp;title=Land_Warfare"/>
	<link rel="alternate" type="text/html" href="http://www.teraell.com/index.php?title=Land_Warfare&amp;action=history"/>
	<updated>2026-11-13T04:55:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>http://www.teraell.com/index.php?title=Land_Warfare&amp;diff=244&amp;oldid=prev</id>
		<title>Madelineblackbart at 20:20, 26 September 2026</title>
		<link rel="alternate" type="text/html" href="http://www.teraell.com/index.php?title=Land_Warfare&amp;diff=244&amp;oldid=prev"/>
		<updated>2026-09-26T20:20:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:20, 26 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Bible|section=6.1}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;How armies fight on the ground in [[Teraell]], now that the [[Skaerflint]] kills at three to five hundred yards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;How armies fight on the ground in [[Teraell]], now that the [[Skaerflint]] kills at three to five hundred yards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Madelineblackbart</name></author>
	</entry>
	<entry>
		<id>http://www.teraell.com/index.php?title=Land_Warfare&amp;diff=243&amp;oldid=prev</id>
		<title>Madelineblackbart: Created page with &quot;{{Bible|section=6.1}} How armies fight on the ground in Teraell, now that the Skaerflint kills at three to five hundred yards.  == Infantry == Dispersed open order is universal. Soldiers use terrain and advance by bounds, one group covering while the other moves; they engage at long range with individual aimed fire and coordinate in small tight units rather than large formations.  The &#039;&#039;&#039;&#039;&#039;Roeta&#039;&#039;&#039;&#039;&#039; is the basic tactical body everywhere...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.teraell.com/index.php?title=Land_Warfare&amp;diff=243&amp;oldid=prev"/>
		<updated>2026-09-26T20:20:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Bible|section=6.1}} How armies fight on the ground in &lt;a href=&quot;/index.php/Teraell&quot; title=&quot;Teraell&quot;&gt;Teraell&lt;/a&gt;, now that the &lt;a href=&quot;/index.php/Skaerflint&quot; title=&quot;Skaerflint&quot;&gt;Skaerflint&lt;/a&gt; kills at three to five hundred yards.  == Infantry == Dispersed open order is universal. Soldiers use terrain and advance by bounds, one group covering while the other moves; they engage at long range with individual aimed fire and coordinate in small tight units rather than large formations.  The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/index.php/Lexicon:Modern/Roeta&quot; title=&quot;Lexicon:Modern/Roeta&quot;&gt;Roeta&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is the basic tactical body everywhere...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Bible|section=6.1}}&lt;br /&gt;
How armies fight on the ground in [[Teraell]], now that the [[Skaerflint]] kills at three to five hundred yards.&lt;br /&gt;
&lt;br /&gt;
== Infantry ==&lt;br /&gt;
Dispersed open order is universal. Soldiers use terrain and advance by bounds, one group covering while the other moves; they engage at long range with individual aimed fire and coordinate in small tight units rather than large formations.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Lexicon:Modern/Roeta|Roeta]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is the basic tactical body everywhere in the world: ten to twenty soldiers who fight together, from the same district, the same guild, the same family network. The composition is not sentiment. It is the single greatest military advantage a city-state&amp;#039;s army has. Men hold their positions not through enforced discipline but through unwillingness to be the one who left. A Roeta does not break; armies in our world would find the cohesion inexplicable.&lt;br /&gt;
&lt;br /&gt;
Individual marksmanship is trained and valued alongside it. Accuracy at three to five hundred yards means an individual&amp;#039;s skill matters immensely, and a good shot is known in his city. Attacking a prepared position is extremely expensive and everyone avoids it. Numbers matter far less than position.&lt;br /&gt;
&lt;br /&gt;
== Artillery ==&lt;br /&gt;
Its role shifted when infantry no longer had to be close to be effective; breaking up an enemy formation before the infantry engages matters less than it did. Artillery now does four things: &amp;#039;&amp;#039;&amp;#039;counter-battery fire&amp;#039;&amp;#039;&amp;#039;, a high priority and the reason every gun crew fears the sky; &amp;#039;&amp;#039;&amp;#039;siege work&amp;#039;&amp;#039;&amp;#039;, reducing fortifications; &amp;#039;&amp;#039;&amp;#039;terrain denial&amp;#039;&amp;#039;&amp;#039;, holding ground through firing lanes rather than by occupying it; and &amp;#039;&amp;#039;&amp;#039;suppression&amp;#039;&amp;#039;&amp;#039; of specific positions to let infantry maneuver. Clockwork aiming makes field guns accurate at longer range than they otherwise would be, and counter-battery fire correspondingly more precise.&lt;br /&gt;
&lt;br /&gt;
== Cavalry ==&lt;br /&gt;
The shock charge against infantry was always suicidal against rifled weapons, and cavalry adapted. Its primary role is &amp;#039;&amp;#039;&amp;#039;reconnaissance&amp;#039;&amp;#039;&amp;#039;: fast units on [[Vaelith]] finding and reporting enemy positions and movement, avoiding combat because the information they carry is worth more than a fight. Then &amp;#039;&amp;#039;&amp;#039;pursuit&amp;#039;&amp;#039;&amp;#039; after a battle is won, since a victory without pursuit lets a beaten enemy regroup; &amp;#039;&amp;#039;&amp;#039;supply raiding&amp;#039;&amp;#039;&amp;#039;, often more decisive than anything on the battlefield; and &amp;#039;&amp;#039;&amp;#039;screening&amp;#039;&amp;#039;&amp;#039;, blocking enemy reconnaissance while your own works.&lt;br /&gt;
&lt;br /&gt;
== Clockwork in the field ==&lt;br /&gt;
; Lock mechanisms&lt;br /&gt;
: Reliable ignition, fast reset, weather resistance. See [[Skaerflint#The lock]].&lt;br /&gt;
; Artillery aiming&lt;br /&gt;
: Mechanical elevation and traverse for real accuracy at range.&lt;br /&gt;
; Navigation instruments&lt;br /&gt;
: Better mapping and campaign planning; a commander with accurate terrain information decides better than one without.&lt;br /&gt;
; Battlefield medicine&lt;br /&gt;
: Consistent with the world&amp;#039;s [[Medicine|medicine]] generally: better survival from wounds, faster return to duty, and a morale effect from soldiers who know care is coming.&lt;br /&gt;
; Shuttered signal lanterns&lt;br /&gt;
: Pre-agreed light patterns between units, with clockwork-controlled shutters far more precise than manual ones. Limited to simple messages; complex tactical information still travels by rider.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Skaerflint]] · [[Armies of the City-States]] · [[Siege]] · [[Retreat]] · [[Cavalry|Vaelith]]&lt;br /&gt;
[[Category:Warfare and Law]]&lt;/div&gt;</summary>
		<author><name>Madelineblackbart</name></author>
	</entry>
</feed>