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26 September 2026
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N 20:55 | Clearhold 4 changes hist +12,737 [Madelineblackbart (4×)] | |||
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20:55 (cur | prev) −25 Madelineblackbart talk contribs Tag: Visual edit | ||||
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14:25 (cur | prev) −7 Madelineblackbart talk contribs Tag: Visual edit: Switched | ||||
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14:22 (cur | prev) −22 Madelineblackbart talk contribs Tag: Visual edit | ||||
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14:22 (cur | prev) +12,791 Madelineblackbart talk contribs (Created page with "{{Bible|section=5.5}} {{Infobox city-state | name = Clearhold | color = #3d6b4f | image = Clearhold_banner.jpg | caption = The valley floor and the residential terraces at dusk. | clt_name = Veisdra | strength = Mind | position = A high mountain valley — a natural bowl sheltered from the worst weather, approached only through passes | founded = Between Years 100 and 150, after most of a century of failed attempts...") | |||
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N 20:54 | Stormharbor 4 changes hist +10,754 [Madelineblackbart (4×)] | |||
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20:54 (cur | prev) −25 Madelineblackbart talk contribs Tag: Visual edit | ||||
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14:19 (cur | prev) −22 Madelineblackbart talk contribs Tag: Visual edit | ||||
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14:18 (cur | prev) −7 Madelineblackbart talk contribs | ||||
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14:15 (cur | prev) +10,808 Madelineblackbart talk contribs (Created page with "{{Bible|section=5.3}} {{Infobox city-state | name = Stormharbor | color = #4a5d6e | image = Stormharbor_banner.jpg | caption = The harbor between the headlands, with the chain towers. | clt_name = Stoermhavn | strength = Will | position = Rocky northern coast; a natural harbor between two headlands; the city climbs the hillside behind it | population = 60,000–80,000 | walls = Rough dark granite on the south an...") | |||
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N 20:53 | Forgegate 4 changes hist +10,251 [Madelineblackbart (4×)] | |||
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20:53 (cur | prev) −25 Madelineblackbart talk contribs Tag: Visual edit | ||||
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14:19 (cur | prev) −22 Madelineblackbart talk contribs Tag: Visual edit | ||||
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14:15 (cur | prev) −8 Madelineblackbart talk contribs | ||||
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14:11 (cur | prev) +10,306 Madelineblackbart talk contribs (Created page with "{{Bible|section=5.2}} {{Infobox city-state | name = Forgegate | color = #9b2d1f | image = Forgegate_banner.jpg | caption = The River District bridges, with the guild quarters behind. | clt_name = Foergaet | strength = Skill | position = Confluence of two rivers, central northern landmass; flat river valley; every overland route passes through | population = 250,000–300,000 | walls = The most technically advanc...") | |||
| 19:23 | File:Longmuzzelclockworkgun.png diffhist +12 Madelineblackbart talk contribs | ||||
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19:01 | (Import log) [Madelineblackbart (6×)] | |||
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19:01 Madelineblackbart talk contribs imported Lexicon:Modern/Roeta by file upload (1 revision) | ||||
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19:01 Madelineblackbart talk contribs imported Lexicon:Modern/Poeddra by file upload (1 revision) | ||||
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19:01 Madelineblackbart talk contribs imported Lexicon:Modern/Haerman by file upload (1 revision) | ||||
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18:59 Madelineblackbart talk contribs imported Lexicon:Modern/Roeta by file upload (1 revision) | ||||
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18:59 Madelineblackbart talk contribs imported Lexicon:Modern/Poeddra by file upload (1 revision) | ||||
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18:58 Madelineblackbart talk contribs imported Lexicon:Modern/Haerman by file upload (1 revision) | ||||
| N 17:13 | Clockwork diffhist +4,368 Madelineblackbart talk contribs (Created page with "thumb|300x300px|Steel gears inside a brass case. The part everyone admires is the part that turns nothing. Clockwork is the visible technology of the Known World — on the facades, in the civic squares, inside the locks, instruments, and kitchen appliances. It is the first thing a traveler notices about a city. It is also more limited than it looks. == What drives what == Three things move machinery, and a maker chooses by what the job...") | ||||
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N 16:20 | Land Warfare 2 changes hist +3,297 [Madelineblackbart (2×)] | |||
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16:20 (cur | prev) −22 Madelineblackbart talk contribs Tag: Visual edit | ||||
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16:20 (cur | prev) +3,319 Madelineblackbart talk contribs (Created page with "{{Bible|section=6.1}} How armies fight on the ground in Teraell, now that the Skaerflint kills at three to five hundred yards. == Infantry == Dispersed open order is universal. Soldiers use terrain and advance by bounds, one group covering while the other moves; they engage at long range with individual aimed fire and coordinate in small tight units rather than large formations. The '''''Roeta''''' is the basic tactical body everywhere...") | |||
| 16:19 | Upload log Madelineblackbart talk contribs uploaded File:Longmuzzelclockworkgun.png | ||||